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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / cancan / models.lua < prev   
Text File  |  2005-07-16  |  4KB  |  205 lines

  1.  
  2. createRoom(41, 35, "images/"..codename.."/kankan-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. XXXXXXXXXXXXXXXXX......................XX
  9. XXXXXXXXXXXXXXXXX......................XX
  10. XXXXXXXXXXXXXXXXX....XXXXXXXXXXXXXX....XX
  11. XXXXXXXXXXXXXXXXX....XXXXXXXX.XXXXX....XX
  12. XXXXXXXXXX.XXXXX.....XXXX.....XXXXX....XX
  13. XXXXXXXXXX.............................XX
  14. X......................................XX
  15. X......................................XX
  16. X.....XX..X.....XXX.XX.XXXXXXXXXXX.....XX
  17. X.......XX.............................XX
  18. X......................................XX
  19. XXXX..............X.XX.XX..............XX
  20. XXXXXXXX.XXXXX....X.XX.XX..............XX
  21. XX................X.XXXXXXXX......X....XX
  22. XX.........................X......X....XX
  23. XX....XX.XXXX................X....X....XX
  24. XX....XXXXX.......X...............X....XX
  25. XX.........................XXX.........XX
  26. XX.....XXXXXXXXXXXXXXXX...X............XX
  27. XX......................................X
  28. XX.....XXXXX............................X
  29. XX....XXXXXX.....XXXX..XXXX..XXXXXXXXXXXX
  30. XX................XXX..XXXX...XXXXXXXXXXX
  31. XX...XXX.........................XXXXXXXX
  32. XX...XXX.........................XXXXXXXX
  33. XX...XXXXXXXXXX..XX........X.....XXXXXXXX
  34. ........XXXXXX..XXXXXXXXXXXX.....XXXXXXXX
  35. ........XXXX......................XXXXXXX
  36. .................................XXXXXXXX
  37. X................................XXXXXXXX
  38. XXXXXXXXXXXXXXXXXXXX..XXXXXX.XXXXXXXXXXXX
  39. XXXXXXXXXXXXXXXXXXXX..XXXXXXXXXXXXXXXXXXX
  40. XXXXXXXXXXXXXXXXXXXXX.XXXXXXXXXXXXXXXXXXX
  41. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  42. ]])
  43. addItemAnim(room, "images/"..codename.."/kankan-w.png")
  44.  
  45. krab1 = addModel("item_light", 6, 12,
  46. [[
  47. XX
  48. ]])
  49. addItemAnim(krab1, "images/"..codename.."/krab_00.png")
  50. -- extsize=9; first="krab1.BMP"
  51.  
  52. krab2 = addModel("item_light", 8, 12,
  53. [[
  54. XX
  55. ]])
  56. addItemAnim(krab2, "images/"..codename.."/krab_00.png")
  57. -- extsize=9; first="krab1.BMP"
  58.  
  59. krab3 = addModel("item_light", 10, 12,
  60. [[
  61. XX
  62. ]])
  63. addItemAnim(krab3, "images/"..codename.."/krab_00.png")
  64. -- extsize=9; first="krab1.BMP"
  65.  
  66. krab4 = addModel("item_light", 12, 12,
  67. [[
  68. XX
  69. ]])
  70. addItemAnim(krab4, "images/"..codename.."/krab_00.png")
  71. -- extsize=9; first="krab1.BMP"
  72.  
  73. item_heavy = addModel("item_heavy", 19, 10,
  74. [[
  75. X....
  76. X....
  77. X....
  78. X....
  79. X....
  80. XXXXX
  81. X....
  82. ]])
  83. addItemAnim(item_heavy, "images/"..codename.."/tecko.png")
  84.  
  85. klavir = addModel("item_light", 20, 16,
  86. [[
  87. .XXX..
  88. XXXXXX
  89. .X....
  90. ]])
  91. addItemAnim(klavir, "images/"..codename.."/klavir_00.png")
  92. -- extsize=9; first="klavir 1.BMP"
  93.  
  94. item_heavy = addModel("item_heavy", 18, 7,
  95. [[
  96. X
  97. X
  98. ]])
  99. addItemAnim(item_heavy, "images/"..codename.."/kankan-7-tmp.png")
  100.  
  101. item_heavy = addModel("item_heavy", 17, 6,
  102. [[
  103. X
  104. X
  105. X
  106. ]])
  107. addItemAnim(item_heavy, "images/"..codename.."/kankan-8-tmp.png")
  108.  
  109. item_heavy = addModel("item_heavy", 23, 10,
  110. [[
  111. ......X
  112. XXXXXXX
  113. ]])
  114. addItemAnim(item_heavy, "images/"..codename.."/kankan-9-tmp.png")
  115.  
  116. sepie = addModel("item_light", 27, 25,
  117. [[
  118. XXX
  119. ..X
  120. ..X
  121. ]])
  122. addItemAnim(sepie, "images/"..codename.."/sepie_00.png")
  123. -- extsize=12; first="sepie 1.BMP"
  124.  
  125. item_light = addModel("item_light", 14, 26,
  126. [[
  127. .XX
  128. .X.
  129. XX.
  130. ]])
  131. addItemAnim(item_light, "images/"..codename.."/koral_s.png")
  132.  
  133. item_heavy = addModel("item_heavy", 17, 25,
  134. [[
  135. X
  136. ]])
  137. addItemAnim(item_heavy, "images/"..codename.."/kankan-12-tmp.png")
  138.  
  139. rejnok = addModel("item_light", 31, 21,
  140. [[
  141. XXXXXX
  142. ]])
  143. addItemAnim(rejnok, "images/"..codename.."/rejnok_00.png")
  144. -- extsize=11; first="rejnok1.BMP"
  145.  
  146. item_light = addModel("item_light", 10, 7,
  147. [[
  148. X
  149. ]])
  150. addItemAnim(item_light, "images/"..codename.."/shell1.png")
  151.  
  152. item_light = addModel("item_light", 10, 8,
  153. [[
  154. X
  155. ]])
  156. addItemAnim(item_light, "images/"..codename.."/muslicka.png")
  157.  
  158. item_heavy = addModel("item_heavy", 10, 5,
  159. [[
  160. X
  161. X
  162. ]])
  163. addItemAnim(item_heavy, "images/"..codename.."/kankan-16-tmp.png")
  164.  
  165. trubka = addModel("item_heavy", 24, 4,
  166. [[
  167. .....X
  168. .XXX.X
  169. XX.XXX
  170. X.....
  171. ]])
  172. addItemAnim(trubka, "images/"..codename.."/kankan-17-tmp.png")
  173.  
  174. sasanka = addModel("item_light", 28, 7,
  175. [[
  176. .X
  177. .X
  178. ]])
  179. addItemAnim(sasanka, "images/"..codename.."/sasanka_00.png")
  180. -- extsize=7; first="sasanka1.BMP"
  181.  
  182. big = addModel("fish_big", 14, 15,
  183. [[
  184. XXXX
  185. XXXX
  186. ]])
  187. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  188.  
  189. small = addModel("fish_small", 14, 14,
  190. [[
  191. XXX
  192. ]])
  193. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  194.  
  195. item_heavy = addModel("item_heavy", 25, 28,
  196. [[
  197. X
  198. X
  199. X
  200. ]])
  201. addItemAnim(item_heavy, "images/"..codename.."/kankan-21-tmp.png")
  202.  
  203.  
  204.  
  205.